Filmography

  • Crackdown (Xbox 360) Microsoft Game Studios
    1. Winner, Develop Awards 2006, “Best New Console Game and IP for 2006,” “Best Visual Arts,” and “Best Audio Accomplishment.”
    2. Nominated for three 2007 Golden Joysticks including “Most Innovative,” “Choice Award,” and “Game of the year”
    3. Fastest selling video game on launch. Fastest selling game in all markets in Q1 2007.
    4. BAFTA nominated for “Best Action and Adventure Game,” “Best Game Play,” “Best Multiplayer,” “Best Technical Achievement” and “Best Audio Accomplishment.”
  • Crackdown DLC (Xbox 360) Microsoft Game Studios.
    Most popular Xbox 360 DLC, highest DLC download rate, highest DLC sales
  • Time of Defiance (PC) /Oxygen Interactive.
    Winner of Gamers Pulse magazine “Editor’s Choice” award
  • F1 Career Challenge (PS2, Gamecube, Xbox) Electronic Arts
    Winner of “Best Driving Game” at the 2003 Spike TV Video Game Awards
  • Harry Potter and the Chamber of Secrets (PS2, Xbox, PC) EA / Warner Bros
    Winner of a 2004 BAFTA for “Best Score”
  • Medal of Honor: Rising Sun (PS2, XBox) EA LA
    Winner of Academy of Interactive Arts “Outstanding Achievement” award

Author

  • Advanced 3D Game Programming with DirectX 8.0 (2001) Wordware Press. 600 Pages.
  • Advanced 3D Game Programming with DirectX 9.0 (2003) Wordware Press. 590 Pages.
  • Advanced 3D Game Programming with DirectX 9.0 Chinese Edition (2004) Taiwan Press, 580 Pages.

Technical Author

  • The Zen of Direct3D Game Programming (2001) Prima Press. 896 Pages.
  • The Zen of Direct3D Game Programming University Teaching Resource Kit (2002)
  • Advanced Visual Effects with Direct3D (2005) Course-Thomson Technology. 520 Pages.
  • Advanced Visual Effects with Direct3D University Teaching Resource Kit (2006)

PETER WALSH

– – – – – – – – – – – – – – – – – – – – – – – – – – –
CONFERENCIA:“Realidad Virtual: Tendencias actuales y futuras”
Presenta: AOne Games: Omen of Sorrow; “Animador vs Diseñador vs Programador”.

Sábado 24 de Septiembre a las 17:00 horas – GAM – Santiago
– – – – – – – – – – – – – – – – – – – – – – – – – – –

Peter is a game industry software development veteran with over 12 years’ expertise as a technical leader, senior software engineer, and consultant for large projects and in numerous triple AAA titles from Microsoft, EA, Sony, Activision, and others.He is the author of several books on game engine design.

He is the head of VFS’s award winning Game Design program, and the creator of the Programming for Games, Web, and Mobile Program an he is on the board of directors for WhiteBox games – helping this exciting new games studio in Canada through their rapid expansion to bring their amazing new products to market.

Estudios Nacionales

Estudios Nacionales

Pluma_Blanca_CNCA            logo_canada_corto pi_fondo negro                                              ugm